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STAR WARS: FORCE UNLEASHED

STAR WARS: THE FORCE UNLEASHED

AGENCY: BSSP

ROLE: creative lead, acd/writer

MEDIA: broadcast • digital • print • experiential

RESULTS: fastest-selling Star Wars game ever • fastest-selling Lucas Arts game ever • sold 1.5M units in 5 days • 5.7M total sales

PRESS: IGN | Game Developer


“HOW DO YOU highlight revolutionary game engine technology?”

make PLayers “feel the power” instead of understand it.

 

“THE FORCE UNLEASHED” | :30


CREATIVE APPROACH: UNDERSTANDING THE TECHNOLOGY

Digital Molecular Matter models the specific material properties of any object so glass shatters, steel bends, and wood splinters realistically.

 

Euphoria is a physics engine that generates unique reactions to stimuli ensuring behavior/interaction is lifelike and unique every single time.


BEHIND THE SCENES: PRODUCTION PROCESS

1. brainstorm IT

Working directly with the TFU’s development team, we imagined an intense Force battle on the Wookie home world, Kashyyyk.

2. BUILD IT

Working with programmers and capture artists we created “splines” - camera dollies and pans that could be repeated at consistent speed and direction.

3. BLOW IT UP

Using the game engine, we “filmed” hundreds of unique battles from a variety of different angles to capture thousands of unique, destructive moments.

4. BRING IT TO LIFE

VFX experts at Industrial Light & Magic composited pieces from hundreds of takes to create a powerful 30-second video using entirely real in-game scenes.


“THE SECRET APPRENTICE” | :30 story trailer